It is currently Fri May 24, 2013 9:28 pm

All times are UTC + 10 hours




Post new topic Reply to topic  [ 16 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Gameduino
PostPosted: Wed Mar 02, 2011 8:56 am 
Offline
I practically live here!
I practically live here!

Joined: Sun Mar 28, 2010 1:36 pm
Posts: 685
This is a shield (daughterboard) for those who already own an Arduino. You might want to watch the video:

http://www.kickstarter.com/projects/208 ... me-adapter

Quote:
•video output is 400x300 pixels in 512 colors
•all color processed internally at 15-bit precision
•compatible with any standard VGA monitor (800x600 @ 72Hz)
•background graphics
◦512x512 pixel character background
◦256 characters, each with independent 4 color palette
◦pixel-smooth X-Y wraparound scroll
•foreground graphics
◦each sprite is 16x16 pixels with per-pixel transparency
◦each sprite can use 256, 16 or 4 colors
◦four-way rotate and flip
◦96 sprites per scan-line, 1536 texels per line
◦pixel-perfect sprite collision detection
•audio output is a stereo 12-bit frequency synthesizer
•16 independent voices 10-4000 Hz
•per-voice sine wave or white noise


http://www.crunchgear.com/2011/02/28/ga ... or-gamers/

http://dangerousprototypes.com/2011/02/ ... ntrollers/


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Thu Mar 03, 2011 8:47 am 
Offline
Site Admin
Site Admin
User avatar

Joined: Fri Mar 26, 2010 10:30 pm
Posts: 1863
This post is so cool for many reasons!
:arrow: I like old school games
:arrow: I like electronics
:arrow: I like programming
:arrow: I have just been made aware of a cool site that gets your projects off the ground by people pledging to back it up.

Thanks for the post!


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Thu Mar 03, 2011 10:57 am 
Offline
I practically live here!
I practically live here!

Joined: Sun Mar 28, 2010 1:36 pm
Posts: 685
The Gameduino looks more powerful than the NES. Did anyone notice all the sprites in the video? I don't want to mislead anyone but the gameduino doesn't have a processing option for the arduino but the maker says it is doable in the comment section.

I actually ordered an Arduino at the beginning of this week. I would like to get the Gameduino but I'll see how this month goes....

I found a more powerful FPGA that the Gameduino is based on but I've never programmed FPGA before.

One of my relatives has warmed up to the idea of microcontrollers and wants to see me actually do something. I'm waiting for it to get a little warmer so I can solder outside in the fresh clean air.


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Sat Mar 05, 2011 12:53 pm 
Offline
Site Admin
Site Admin
User avatar

Joined: Fri Mar 26, 2010 10:30 pm
Posts: 1863
Would you be able to post a few comments about programming with an arduino when you have experimented with it?


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Sat Mar 05, 2011 8:40 pm 
Offline
I practically live here!
I practically live here!

Joined: Sun Mar 28, 2010 1:36 pm
Posts: 685
brad wrote:
Would you be able to post a few comments about programming with an arduino when you have experimented with it?


I wouldn't mind when I get the time but I'm only going to flash an LED and I might try it with an Attiny because I wanted something small for the Pinewood derby.

The Arduino came yesterday in a small padded envelope. It reminds me of those crayons they give kids in restaurants. We would go to a restaurant and they would give us four crayons in a box. The Arduino came in a box with a seal and it is only slightly larger than that. The box isn't even 3/4ths of an inch tall. It is 3 inches by 2 and 1/4 inches.


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Sat Mar 05, 2011 11:18 pm 
Offline
Site Admin
Site Admin
User avatar

Joined: Fri Mar 26, 2010 10:30 pm
Posts: 1863
Flashing an LED is where my microcontroller adventures began!


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Sun Mar 06, 2011 1:24 am 
Offline
Moderator
Moderator
User avatar

Joined: Sun Mar 28, 2010 9:03 pm
Posts: 699
Location: United Kingdom
Thats a cool (daughter) board for the Arduino. The Arduino board was one of the first Dev boards I got but I only got to flash a LED on it and then it ended up at the back of my shelf hehe!. I really like that asteroid game :)


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Sun Mar 06, 2011 11:48 am 
Offline
Site Admin
Site Admin
User avatar

Joined: Fri Mar 26, 2010 10:30 pm
Posts: 1863
What is the IDE like to work with? I have heard it easier than usigs pics


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Sun Mar 06, 2011 12:21 pm 
Offline
I practically live here!
I practically live here!

Joined: Sun Mar 28, 2010 1:36 pm
Posts: 685
What resolution should I upload pictures in if and when I should get a chance to give people a view?

640X480, 1024x768, 2048X1536, 2592x1944, 3264x2448, 4000x3000 or 3968x2232


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Sun Mar 06, 2011 3:50 pm 
Offline
Site Admin
Site Admin
User avatar

Joined: Fri Mar 26, 2010 10:30 pm
Posts: 1863
640 x 480 is perfect


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Sun Mar 06, 2011 11:56 pm 
Offline
I practically live here!
I practically live here!

Joined: Sun Mar 28, 2010 1:36 pm
Posts: 685
http://www.xess.com/prods/prod048.php

This is an FPGA that is like the one in the Gameduino but may be the same one or more powerful. Notice it has a PIC 18F14K50 in it. The cost of the unit is $69 which raises the cost of what people can pay.

I have a lot to learn to get from here to there.


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Wed Mar 09, 2011 4:57 am 
Offline
Site Admin
Site Admin
User avatar

Joined: Fri Mar 26, 2010 10:30 pm
Posts: 1863
Apparantly FPGA's have quite a few advantages over microcontrollers. I.E. they are much more powerful, but I haven't had anything to do with them.


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Wed Mar 23, 2011 2:07 am 
Offline
I practically live here!
I practically live here!

Joined: Sun Mar 28, 2010 1:36 pm
Posts: 685
What should I do? I don't know anything about VDHL but I know how to program and I'm willing to learn. Should I get the Gameduino with the GPL license so I can basically have a video chip or should I get the bare FPGA and create my own from scratch? I would basically be trying to create something better than someone who programmed for expert companies and some of the code may be written in Forth.

What I want it for is a GPU for a hobby computer. There are seven days left to decide.


Top
 Profile  
 
 Post subject: Re: Gameduino
PostPosted: Wed Mar 23, 2011 9:15 pm 
Offline
Site Admin
Site Admin
User avatar

Joined: Fri Mar 26, 2010 10:30 pm
Posts: 1863
One thing I do know is that you are in for quite a challenge!

The easier option is to go with the pre-made version. As you say, these guys are experts.

However, it would be extremely rewarding for you to do it all yourself from scratch.


Top
 Profile  
 
 Post subject: Gameduino Emulator for PC
PostPosted: Fri Sep 02, 2011 12:57 pm 
Offline
I practically live here!
I practically live here!

Joined: Sun Mar 28, 2010 1:36 pm
Posts: 685
I found a Gameduino emulator for the PC.



Get the source at http://code.google.com/p/gdemu/


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 16 posts ]  Go to page 1, 2  Next

All times are UTC + 10 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme made by Keenen Wheeler