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two player mode
Posted: Thu Mar 24, 2011 8:25 pm
by captalex
hey guys and brad, if i decide to create a multiplayer(2 or more) variation of the reaction game,apart from the extra 7-segment displays and push buttons, does the code remain same only with new loops for the second player and also, i'll like to add an lcd to keep track of the score! schematic, very welcome!
Re: two player mode
Posted: Fri Mar 25, 2011 5:05 am
by brad
If you are adding an LCD I would DEFINITELY look at writing this new game in swordfish basic rather than assembly.
Check out this thread for a comparison on working with LCD with different languages:
viewtopic.php?f=21&t=192
I am sure that you will get plenty of help with your project if you decide to go with swordfish basic (it's a free download)
Re: two player mode
Posted: Fri Mar 25, 2011 8:27 am
by bitfogav
I have to say that I double that!, swordfish is definitely the way to go