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 Post subject: two player mode
PostPosted: Thu Mar 24, 2011 8:25 pm 
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Joined: Mon Mar 21, 2011 3:00 am
Posts: 28
hey guys and brad, if i decide to create a multiplayer(2 or more) variation of the reaction game,apart from the extra 7-segment displays and push buttons, does the code remain same only with new loops for the second player and also, i'll like to add an lcd to keep track of the score! schematic, very welcome!


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 Post subject: Re: two player mode
PostPosted: Fri Mar 25, 2011 5:05 am 
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If you are adding an LCD I would DEFINITELY look at writing this new game in swordfish basic rather than assembly.

Check out this thread for a comparison on working with LCD with different languages:

http://www.bradsprojects.com/forum/viewtopic.php?f=21&t=192

I am sure that you will get plenty of help with your project if you decide to go with swordfish basic (it's a free download)


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 Post subject: Re: two player mode
PostPosted: Fri Mar 25, 2011 8:27 am 
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Joined: Sun Mar 28, 2010 9:03 pm
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I have to say that I double that!, swordfish is definitely the way to go :)


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